First Impressions: Assassin’s Creed II: Discovery
- While AC II: Discovery is certainly not a deep, immersive gaming experience the way its console progenitor is, it is fun. The game is a 2D platformer in which you control Ezio Auditore as he gallivants through Spain battling the local arm of the Knights Templar. You run into a few familiar faces from Assassin’s Creed II, as well as a few new ones. It’s a DS game with voices, and they’re actually very faithful to the talent of the console games.
- They really nailed down the feel of the Assassin’s Creed series with this title. The environments, characters, and plot points are highly familiar, and some aspects of the console series that would have been impossible to imitate in a handheld game are given new uses. For example, tearing posters down in Discovery gives you “sync” points you can use to purchase Animus Hacks which upgrade Ezio.
- The biggest drawback so far is that it’s fun in short bursts, but it’s hard to sit and play it attentively for long periods without getting bored. On top of that, you spend very little time actually trying to assassinate targets. About 90% of the game is killing guards, and trust me: killing them is all you can do. You can seldom avoid them because they attack you on sight, and there are only very few areas to “blend” sprinkled throughout levels. There’s no hiding from these guys, and that really takes a lot of the nuance that exists in the series and chucks it out the window. As a result, the game’s stealth missions are a real test of your ability to withstand being annoyed.
Sorry it took me so long to get this out there. I’m the one to blame, just enjoying my vacation. Hope everything is well for you and yours and a belated Happy New Year!